Tiny demo of a tiny project I've been working on. This is mostly to demonstrate the movement, animations, and visuals. Final game will likely be ~15 minutes long and feature 3 explorable levels. This is my first real Unity project so expect some rough edges. :0)


You are Chumpy the Squirrel.


CONTROLS:

[W][A][S][D] - Move

[L-SHIFT] - Run

[SPACE] - Jump (x3)

[F] - Inspect

[ENTER] - Pause

MOUSE or [I][J][K][L] - Rotate camera


Jump on enemies to defeat them!


~~~

Animations, music, models, and programming by me. Additional assets sourced from Screaming Brain Studios, halfhuman, Pixabay, and FreeSound. Shaders are PSX Retroshaders by dsoft20.

A simplified version of my player animation code can be found on my Github.

~~~

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorWilliam Baldwin
GenrePlatformer
Made withBlender, Unity, Aseprite
Tags3D Platformer, collectathon, Furry, n64, Pixel Art, PSX (PlayStation), Retro, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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(+2)

Got caught up in the animations and movement to the point that I forgot there wasn't actually progress to be made and its just a test so I guess that's a good flag that its going well! Great work so far Campa! 👏

(+1)

Ah thank you Esteban!!

(2 edits) (+1)

I think this game can have some pontentioal! Although i have some few problems: 

- Camera's pretty weird

- for some reason every time i start the game i have to finesse my controls into working.

- I don't really know where to go after getting the first gem because i think you get more gems in levels but the only level i have enough gems for is the under construction one so idk.

- Maybe for something that is interactable there's an [F] popup to tell the player that it is interactable.

But i really like the sprites and the models. And the song is a vibeee.